The hub for research-driven, predictive VR experiences.
Journalism doesn’t provide a context for news in terms of its future impact.
Likely uses research and traditional journalism methods to create predictive VR content to expand knowledge and imagination to see into a possible future.
We provide content directly to consumers and also create VR experiences for media organizations, nonprofits, and companies.
Educator's subsidized academic access
General public consumers
News organizations without dedicated VR teams
Nonprofits and Corporations wanting to inform and convey strategic planning
Consumers access condensed versions of content experiences for free
Encourage social sharing of relevant VR experiences
free trial for media organizations to encourage embedding of Likely content
publicity through journalism, VR, academia, and startup communities
Optimize content for search and social engines
Building
Workplace and Supplies
Recruitment and Training
Panoramic Cameras
Production and Editing Costs
Administrative
Research
Data Analytics and Visualization
Multimedia Journalists
Virtual Reality Production
We provide content directly to consumers and also create VR experiences for media organizations, nonprofits, and companies.
We create awareness of likely future realities based on current research and data, inspiring others to act and implement positive change.